A downloadable game

Dive into Astravia, a world of magic and mystery filled
with bold quests, engaging battles, and compelling secrets.

Legends of Astravia is a story-driven JRPG with puzzle elements inspired by games like Golden Sun, Chrono Trigger, and Grandia.

It was originally created for the IGMC 2017 contest, but what was supposed to be a small game turned out to become the introduction to an epic RPG.

The game starts off in Mordin, bordered by swamps and forests on the western edge of Astravia.

You play as Oliver, a man discovered unconscious in the woods by a mystician--a person born with the ability to conjure powerful magic--named Azel. At a loss as to why or how you arrived there, you journey with Azel into a nearby sanctuary in response to an ominous threat, only to be greeted by a shocking revelation...

You can follow the game's progress here, as well as on Facebook, Instagram and Twitter!


This game is in active development and will continue to receive periodic updates. It is free throughout its development cycle, until it enters Early Access. From there, demos will be available to project contributors, until the game eventually becomes fully complete!

I look forward to completing this project and hearing everyone's feedback!



  • Fast-paced “Action Timed Battle” system that relies on strong decision making.
  • No random encounters! You get to choose your own battles.
  • Multiple party members with individual combat styles.
  • Various dungeons, caves, and towns to explore with unique puzzles and characters.
  • Various side-quests with special rewards.
  • Crafting / Extraction / Enchantment system for weapons, equipment, and items.
  • Dynamic lighting and weather to create an immersive world.



Centuries ago, before calm villages and thriving cities, we were fated to perish at the brink of an inevitable apocalypse. 

The ground quaked with terror as the day of reckoning manifested--the air burned with the sick certainty of death… 

…and we begged to the Gods that our world would not be taken from us. 

It was then that two figures appeared, casting their shadows across the horizon and blotting out the sun. In awe of their presence, the ground went still and the fires went silent--order returning to Astravia once more. 

Hailed as legends from those who survived the Cataclysm, the First Shadow was generous and powerful, and the Second Shadow was neither. The two performed miracles said to be as dangerous as the Cataclysm itself, digging seas with the wave of their hands, shaping mountains with their shouts, and growing forests with only a whisper. 

Perhaps their greatest feat, however, was their ability to take the form of whatever they pleased. And when the two Shadows grew tired of admiration, they took the forms of mortals and vanished into myth. 

The remnants of their power…the Essence of their divinity, is all that remains to us.



Progress on the game's development can be tracked on the game's Trello board here. 

Periodically, devlogs will be posted infrequently here as a "roundup",  typically monthly. Status updates are posted much more frequently on Twitter and within the official discord server, which you can join below.

You can also talk to the developer and other users about the game, other games, or just life here in this official chat server. 


"Legends of Astravia", and its story, characters, and themes within are © Studio Alemni LLC.
All Rights Reserved.

FULL CREDITS
Borrowed assets, scripts, and game engine components are property of their respected owners, and are used and modified with their permission.
This information is detailed in the "Credits" documentation provided with the game.
Any asset, script, or component not detailed in the "Credits" documentation is created by and thus property of Studio Alemni LLC.
If you feel an asset, script, or component was used without your permission, please contact us immediately via studioalemni@gmail.com

Legends of Astravia



Development log

View all posts

Leave a comment

Log in with itch.io to leave a comment.